bitset
<bitset>
bitset
· operator&
· operator|
· operator^
· operator>>
· operator<<
Include the standard header <bitset>
to define the template class bitset
and two supporting templates.
namespace std {
template<size_t Bits>
class bitset;
// TEMPLATE FUNCTIONS
template<size_t Bits>
bitset<Bits>
operator&(const bitset& left,
const bitset& right);
template<size_t Bits>
bitset<Bits>
operator|(const bitset& left,
const bitset& right);
template<size_t Bits>
bitset<Bits>
operator&(const bitset& left,
const bitset& right);
template<class Elem, class Tr, size_t Bits>
basic_istream<Elem, Tr>&
operator>>(basic_istream<Elem, >& istr,
bitset<Bits>& right);
template<class Elem, class Tr, size_t Bits>
basic_ostream<Elem, Tr>&
operator<<(basic_ostream<Elem, Tr>& ostr,
const bitset<Bits>& right);
};bitset
any
· bitset
· count
· element_type
· flip
· none
· operator!=
· operator&=
· operator<<
· operator<<=
· operator==
· operator>>
· operator>>=
· operator[]
· operator^=
· operator|=
· operator~
· reference
· reset
· set
· size
· test
· to_string
· to_ulong
template<size_t Bits>
class bitset {
public:
typedef bool element_type;
class reference;
bitset();
bitset(unsigned long val);
template<class Elem, class Tr, class Alloc>
explicit bitset(const basic_string<Elem, Tr, Alloc>& str,
typename basic_string<Elem, Tr, Alloc>::size_type
pos = 0,
typename basic_string<Elem, Tr, Alloc>::size_type
count = basic_string<Elem, Tr, Alloc>::npos);
bitset<Bits>& operator&=(const bitset<Bits>& right);
bitset<Bits>& operator|=(const bitset<Bits>& right);
bitset<Bits>& operator^=(const bitset<Bits>& right);
bitset<Bits>& operator<<=(const bitset<Bits>& pos);
bitset<Bits>& operator>>=(const bitset<Bits>& pos);
bitset<Bits>& set();
bitset<Bits>& set(size_t pos, bool val = true);
bitset<Bits>& reset();
bitset<Bits>& reset(size_t pos);
bitset<Bits>& flip();
bitset<Bits>& flip(size_t pos);
reference operator[](size_t pos);
bool operator[](size_t pos) const;
unsigned long to_ulong() const;
template<class Elem, class Tr, class Alloc>
basic_string<Elem, Tr, Alloc> to_string() const;
size_t count() const;
size_t size() const;
bool operator==(const bitset<Bits>& right) const;
bool operator!=(const bitset<Bits>& right) const;
bool test(size_t pos) const;
bool any() const;
bool none() const;
bitset<Bits> operator<<(size_t pos) const;
bitset<Bits> operator>>(size_t pos) const;
bitset<Bits> operator~() const;
};The template class describes an object that stores a
sequence of Bits bits. A bit is
set if its value is 1,
reset if its value is 0.
To flip a bit is to change its value
from 1 to 0 or from 0 to 1.
When converting between an object of
class bitset<Bits> and an object of some integral type,
bit position J corresponds to the bit value
1 << J. The integral value corresponding to two
or more bits is the sum of their bit values.
bitset::any
bool any() const;
The member function returns true if any bit is set in the bit sequence.
bitset::bitset
bitset();
bitset(unsigned long val);
template<class Elem, class Tr, class Alloc>
explicit bitset(const basic_string<Elem, Tr, Alloc>& str,
typename basic_string<Elem, Tr, Alloc>::size_type
pos = 0,
typename basic_string<Elem, Tr, Alloc>::size_type
count = basic_string<Elem, Tr, Alloc>::npos);The first constructor resets all bits in the bit sequence.
The second constructor sets only those bits at position J
for which val & 1 << J is nonzero.
The third constructor determines the initial bit values from
elements of a string determined from str. If
str.size()
< pos, the constructor throws an object of class
out_of_range.
Otherwise, the effective length of the string rlen
is the smaller of count and
str.size() - pos. If any of the rlen
elements beginning at position pos is other than
0 or 1, the constructor throws an object of class
invalid_argument.
Otherwise, the constructor sets only those bits at position J
for which the element at position pos + J is 1.
bitset::count
size_t count() const;
The member function returns the number of bits set in the bit sequence.
bitset::element_type
typedef bool element_type;
The type is a synonym for bool.
bitset::flip
bitset<Bits>& flip(); bitset<Bits>& flip(size_t pos);
The first member function flips all bits in the bit sequence,
then returns *this.
The second member function throws
out_of_range if
size()
<= pos. Otherwise, it flips the bit
at position pos, then returns *this.
bitset::none
bool none() const;
The member function returns true if none of the bits are set in the bit sequence.
bitset::operator!=
bool operator !=(const bitset<Bits>& right) const;
The member operator function returns true
only if the bit sequence stored in
*this differs from the one stored in right.
bitset::operator&=
bitset<Bits>& operator&=(const bitset<Bits>& right);
The member operator function replaces each element of the bit sequence stored
in *this with the logical AND of its previous value and
the corresponding bit in right.
The function returns *this.
bitset::operator<<
bitset<Bits> operator<<(const bitset<Bits>& pos);
The member operator function returns bitset(*this)
<<= pos.
bitset::operator<<=
bitset<Bits>& operator<<=(const bitset<Bits>& pos);
The member operator function replaces
each element of the bit sequence stored
in *this with the element pos positions earlier
in the sequence. If no such earlier element exists, the function clears
the bit. The function returns *this.
bitset::operator==
bool operator ==(const bitset<Bits>& right) const;
The member operator function returns true
only if the bit sequence stored in
*this is the same as the one stored in right.
bitset::operator>>
bitset<Bits> operator>>(const bitset<Bits>& pos);
The member operator function returns bitset(*this)
>>= pos.
bitset::operator>>=
bitset<Bits>& operator>>=(const bitset<Bits>& pos);
The member function replaces each element of the bit sequence stored
in *this with the element pos positions later
in the sequence. If no such later element exists, the function clears
the bit. The function returns *this.
bitset::operator[]
bool operator[](size_type pos) const; reference operator[](size_type pos);
The member function returns an object of class
reference,
which designates the bit at position pos,
if the object can be modified. Otherwise, it returns
the value of the bit at position pos
in the bit sequence. If that position is
invalid, the behavior is undefined.
bitset::operator^=
bitset<Bits>& operator^=(const bitset<Bits>& right);
The member operator function replaces each element of the bit sequence stored
in *this with the logical
EXCLUSIVE OR of its previous value and
the corresponding bit in right.
The function returns *this.
bitset::operator|=
bitset<Bits>& operator|=(const bitset<Bits>& right);
The member operator function replaces each element of the bit sequence stored
in *this with the logical OR of its previous value and
the corresponding bit in right.
The function returns *this.
bitset::operator~
bitset<Bits> operator~() const;
The member operator function returns
bitset(*this).flip().
bitset::reference
class reference {
public:
reference& operator=(bool val};
reference& operator=(const reference& bitref);
bool operator~() const;
operator bool() const;
reference& flip();
};The member class describes an object that designates an
individual bit within the bit sequence. Thus, for val
an object of type bool, bs and bs2
objects of type bitset<Bits>, and
I and J
valid positions within such an object, the member functions
of class reference ensure that (in order):
bs[I] = valstoresvalat bit positionIinbsbs[I] = bs2[J]stores the value of the bitbs2[J]at bit positionIinbsval = ~bs[I]stores the flipped value of the bitbs[I]invalval = bs[I]stores the value of the bitbs[I]invalbs[I].flip()stores the flipped value of the bitbs[I]back at bit positionIinbs
bitset::reset
bitset<Bits>& reset(); bitset<Bits>& reset(size_t pos);
The first member function resets (or clears) all bits in the bit sequence,
then returns *this.
The second member function throws
out_of_range if
size()
<= pos. Otherwise, it resets the bit
at position pos, then returns *this.
bitset::set
bitset<Bits>& set(); bitset<Bits>& set(size_t pos, bool val = true);
The first member function sets all bits in the bit sequence,
then returns *this.
The second member function throws
out_of_range if
size()
<= pos. Otherwise, it stores val in the bit
at position pos, then returns *this.
bitset::size
size_t size() const;
The member function returns Bits.
bitset::test
bool test(size_t pos);
The member function throws
out_of_range if
size()
<= pos. Otherwise, it returns true only if the bit
at position pos is set.
bitset::to_string
template<class Elem, class Tr, class Alloc>
basic_string<Elem, Tr, Alloc> to_string() const;The member function constructs str, an object of class
basic_string<Elem, Tr, Alloc>.
For each bit in the bit sequence, the function
appends 1 if the bit is set, otherwise 0.
The last element appended to str corresponds to
bit position zero. The function returns str.
bitset::to_ulong
unsigned long to_ulong() const;
The member function throws
overflow_error
if any bit in the bit sequence has a bit value that cannot be
represented as a value of type unsigned long. Otherwise,
it returns the sum of the bit values in the bit sequence.
operator&
template<size_t Bits>
bitset<Bits>
operator&(const bitset& left,
const bitset& right);The template function returns (temp = left) &= right,
where temp has type bitset<Bits>.
operator|
template<size_t Bits>
bitset<Bits>
operator|(const bitset& left,
const bitset& right);The template function returns (temp = left) |= right,
where temp has type bitset<Bits>.
operator^
template<size_t Bits>
bitset<Bits>
operator^(const bitset& left,
const bitset& right);The template function returns (temp = left) ^= right,
where temp has type bitset<Bits>.
operator<<
template<class Elem, class Tr, size_t Bits>
basic_ostream<Elem, Tr>&
operator<<(basic_ostream<Elem, Tr>& ostr,
const bitset<Bits>& right);The template function overloads operator<<
to insert a text representation of the bit sequence in ostr.
It effectively executes ostr <<
right.to_string<Elem,
Tr, allocator<Elem> >(),
then returns ostr.
operator>>
template<class Elem, class Tr, size_t Bits>
basic_istream<Elem, Tr>&
operator>>(basic_istream<Elem, Tr>& istr,
bitset<Bits>& right);The template function overloads operator>>
to store in right the value
bitset(str), where
str is an object of type
basic_string<Elem,
Tr, allocator<Elem> >& extracted
from istr. The function extracts elements and appends
them to str until:
Bitselements have been extracted and stored- end-of-file occurs on the input sequence
- the next input element is neither
0nor1, in which case the input element is not extracted
If the function stores no characters in str, it calls
istr.setstate(ios_base::failbit).
In any case, it returns istr.
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Copyright © 1992-2002 by P.J. Plauger. All rights reserved.